◆ TextInput()
BioGTK.TextInput.TextInput |
( |
Builder |
builder, |
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IntPtr |
handle |
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) |
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inlineprotected |
43 : base(handle)
44 {
45 _builder = builder;
46 builder.Autoconnect(this);
47 okBut.ButtonPressEvent += OkBut_ButtonPressEvent;
48 cancelBut.ButtonPressEvent += CancelBut_ButtonPressEvent;
49 textinputBox.Activated += TextinputBox_Activated;
50 App.ApplyStyles(this);
51 }
◆ Create()
It creates a new TextInput object, which is a Gtk.Window, and returns it
- Returns
- A new instance of the TextInput class.
37 {
38 Builder builder = new Builder(new FileStream(System.IO.Path.GetDirectoryName(Environment.ProcessPath) + "/" + "Glade/TextInput.glade", FileMode.Open));
39 return new TextInput(builder, builder.GetObject(
"textInput").Handle);
40 }
TextInput(Builder builder, IntPtr handle)
Definition TextInput.cs:43
◆ FontFamily
string BioGTK.TextInput.FontFamily |
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get |
109 {
110 get
111 {
112 return fontBut.FontOptions.HintStyle.ToString();
113 }
114 }
◆ RGBA
Gdk.RGBA BioGTK.TextInput.RGBA |
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get |
103 {
104 get { return colorBut.Rgba; }
105 }
◆ Text
string BioGTK.TextInput.Text |
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get |
97 {
98 get { return textinputBox.Text; }
99 }
The documentation for this class was generated from the following file: