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| override void | Dispose (bool disposing) |
| | Clean up any resources being used. More...
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Definition at line 16 of file BioConsole.cs.
◆ BioConsole()
| BioImager.BioConsole.BioConsole |
( |
| ) |
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Definition at line 18 of file BioConsole.cs.
19 {
20 InitializeComponent();
21 }
◆ Dispose()
| override void BioImager.BioConsole.Dispose |
( |
bool |
disposing | ) |
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protected |
Clean up any resources being used.
- Parameters
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| disposing | true if managed resources should be disposed; otherwise, false. |
Definition at line 15 of file BioConsole.Designer.cs.
16 {
17 if (disposing && (components != null))
18 {
19 components.Dispose();
20 }
21 base.Dispose(disposing);
22 }
◆ headless
| bool BioImager.BioConsole.headless = false |
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static |
◆ newTab
| bool BioImager.BioConsole.newTab = false |
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static |
◆ onTab
| bool BioImager.BioConsole.onTab = false |
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static |
◆ useBioformats
| bool BioImager.BioConsole.useBioformats = false |
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static |
The documentation for this class was generated from the following files: