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| override void | Dispose (bool disposing) |
| | Clean up any resources being used. More...
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| |
Definition at line 13 of file About.cs.
◆ About()
| BioImager.About.About |
( |
| ) |
|
Definition at line 16 of file About.cs.
17 {
18 InitializeComponent();
19 #if DEBUG
20 MessageBox.Show("Application is running in Debug mode.");
21 #endif
22 versionLabel.Text = "Version: " + System.Reflection.Assembly.GetExecutingAssembly().GetName().Version.ToString();
23 }
◆ Dispose()
| override void BioImager.About.Dispose |
( |
bool |
disposing | ) |
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|
protected |
Clean up any resources being used.
- Parameters
-
| disposing | true if managed resources should be disposed; otherwise, false. |
Definition at line 14 of file About.Designer.cs.
15 {
16 if (disposing && (components != null))
17 {
18 components.Dispose();
19 }
20 base.Dispose(disposing);
21 }
The documentation for this class was generated from the following files: